include( "config.lua" )
include( "shared.lua" )

// Load clientside files
include( "cl_hud.lua" ) -- HUD
include( "cl_rounds.lua" ) -- Rounds system.
include( "cl_targetid.lua" )
include( "cl_cloak.lua" )

function GM:Initialize()
	--SetupTeam()
end 

function GM:Initialize( )

	surface.CreateFont( "coolvetica", 48, 500, true, false, "ScoreboardHead" ) 
	surface.CreateFont( "coolvetica", 24, 500, true, false, "ScoreboardSub" ) 
	surface.CreateFont( "Tahoma", 16, 1000, true, false, "ScoreboardText" ) 
	
end 